Showing posts with label composition. Show all posts
Showing posts with label composition. Show all posts

Saturday, 30 April 2011

Algorithmic Composition with Common Lisp Music - Piece 1

This composition was used as an inital exploration into the world of Lisp and Common Lisp Music 4 (CLM). It experiemtned with using the builtin instruments as well as instruments provided by the course lecturer. It takes loose inspiration from a piece by John Chowning with more explanation in the report. All samples used are referenced from within the source file and can be downloaded from www.freesound.org

Final Composition









Download Source and Report

Download

Real Time Systems Piece 1 - Hercules DJ Steel in Max/Msp


A real time performance piece built using Max/Msp. It is designed to be controlled by the Hercules DJ Steel Controller and was my first look at making real time compositions with different controllers

The final performance:










The raw Max files and report

Download

Real Time Systems Piece 2 - PS3 Dualshock 3 as a Performance Controller

Building on Submission 1 this performance piece use the PS3 Dualshock 3 controller as its interface. It takes full advantage of the built in tilt sensors as well as pressure triggers, analogue sticks D-pad and buttons. Functionality is best achieved through the Motion In Joy driver and getting the data through Max's hi object



The Final Performance






Raw Max Files and Report

Download


Built using Max 5.0.7 and MotioninJoy 6